Final Project: Edutain

Concept

This project is intended to help young children learn basic compulsory knowledge such as the alphabet, numbers, colors, and certain objects, quickly in a fun way. This interactive multimedia educational installation is constructed of Unity project, Kinect device, and a projector. Unity is utilized to program and execute interactivity and graphics element, Kinect as the motion sensing device, and a projector to project the visual on to a vertical flat surface. These enable participants to engage with the installation through four choices of different types of games within; mathematical equation games, identify objects and arrange the alphabet of the object’s name, identify colors and collecting the items with the same color, matching animals card with memory games.

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Project Evaluation

Limitations
Design Limitations

In the color game, type of item is limited to 5 items per color. However, I did not manage to code all of the items in, thus resulting in 5 items for the color red, and only 2 items for the rest of the colors.

The animation in this game feels a bit flat. Also, the audio could have been implied for the game such as in the color game to mention the color and saying animal’s name when matching the animals.

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Processing to Unity

The initial idea for this project was to make an interactive educational game with physical balls as the game control to triggers a digital reaction. This idea bridges the gap between real physical and virtual world. The mechanism was for the player to throw the physical balls “into” a virtual scene projected on a wall. The technologies that have been used were Microsoft Kinect for Windows v2 and InFocus X6 projector. The front-end design was created using Adobe Illustrator, in which would be programmed using Processing.

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