Design Experiments 2: Kinect with Unity

Experiment 7: Kinect with Unity

Screenshot (4)

In this experiment, I tried to access the depth data in Unity measured by the Kinect using Kinect v2 plugin for unity.

Experiment 8: Breakout Game

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Breakout game in Unity

Andrea Sasseti created a tutorial in his blog on tweaking the existed assets from Unity tutorial from their official youtube account called Breakout Game (https://www.youtube.com/watch?v=t_ahbdB0AnI). The original asset uses keyboard as game control, whereas Sasseti replace that with Kinect. To launch the ball, we need to raise our hand on the direction and swipe out. Then the paddle moves along your whole body as you move right and left.

Source: https://andreasassetti.wordpress.com/2015/11/02/develop-a-game-usingunity3d-with-microsoft-kinect-v2/

 

Experiment 9: Bubble Manager

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Bubble manager in Unity

This tutorial displays how to create a simple interaction that is triggered by our hand. In which our hands will be displayed as a cursor that could pop the bubble on the screen when in contact.

Source: https://www.youtube.com/watch?v=fePCENFMYRc

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